Eleven to two

On Saturday my friend and I played 13 ranked duels in the dojo. He picked the yari and never changed it. I tried the katana, then the tetsubo. He won 11.
I'm Gunthera. He's gormless. Yarigumi is a free browser game: Sengoku duels, best of three rounds.
13 duels in 27 minutes
- 1katanameadow
- 2katanacastle
- 3katanacastle
- 4katanameadow
- 5katana, tetsubomeadow
- 6tetsubocastle
- 7tetsubomeadow
- 8tetsubocastle
- 9tetsubocastle
- 10tetsubomeadow
- 11tetsubomeadow
- 12tetsubocastle
- 13tetsubomeadow
gormless won I won · my weapon and the field under each match
I picked up the tetsubo in the middle of match 5 and won it, then won again in match 7. He won the last six in a row. Near the end we sped up combat in the live settings to see how it felt, so the last two matches took 18 and 40 seconds.
The killing blows
The game logs every swing. These are rebuilt in the game from that log; where we stood and the camera are staged.
- katana overhead
- 1.7 m apart
- hit in 0.55 s
- head, 66 damage
- yari slash, full charge
- 5.3 m apart
- hit in 1.05 s
- body, 61 damage
- tetsubo slash, full charge
- 2.0 m apart
- hit in 1.33 s
- head, 139 damage
18 seconds. The shortest match: two chained yari stabs (0.25 s each, 30 damage to the body), and I didn't win a round.
How often attacks landed
The yari did not hit more often. All three weapons landed about one swing in five. He swung almost twice as much as I did, and from further away.
- Yarigormless · 328 swings
- KatanaGunthera · 102 swings
- TetsuboGunthera · 76 swings
| Weapon | Swings | Landed | Damage per hit | Kills |
|---|---|---|---|---|
| gormless · yari | 328 | 19% | 46 | 20 |
| Gunthera · katana | 102 | 19% | 36 | 4 |
| Gunthera · tetsubo | 76 | 17% | 60 | 4 |
gormless / me
Where the hits landed
Half the damage went to the head, and 17 of the 28 kills were head hits. Nobody really went for the legs.
What needs tuning
Some weapons are going to need tuning. Stabs are a little too quick, and there are places where stun locking can happen. I'm not sure how much I like that, but you do have to commit to it.
Two players is not enough to say the yari is too strong on its own, so I'll look at the weapons again once more people have played.